Bunny War is played on a
8×8 board
with the following setup:
Players take turns to have one of their
either...
-
like a chess queen
(without capture)
-
over an adjacent
enemy
into an empty square behind, killing the jumped unit. If further jumps are
possible then the same
must keep jumping.
Win by reducing your opponent to 1 or less!
There is also a "multiplying" variant which makes the following
changes:
- Jumped enemies are made friendly instead of killed
- Win by owning all units